Not much is known as to how it will work in-game, and whether or not we will get any combat, riding atop, or more from this gameplay feature, but the use of it is amazing nonetheless! 5. In a small instance, the player jumps from a rooftop down to a working, moving truck, and grabs hold to ride as it drives down the road. Though only shown for a few seconds, Dying Light 2 has vehicles, and not only a dune buggy this time, like in Dying Light: The Following. The dune buggy was so helpful with killing zombies. These examples, which are shown in the premiere, help to establish smoother gameplay, faster movement, and an overall more enjoyable experience. This includes sliding down a sign to reach the ground level with ease, seamless gliding through window-like barriers, and quick action kills by dropping from overhangs that are almost reminiscent of the Assassin’s Creed series’ kills. Throughout the premiere of Dying Light 2, we can see several changes to the character’s movements from the first. This feature will be making a return, and will be bringing more to the table than ever before! Clambering up walls, ziplining from the freeway to street level and the setup of various ramps by the survivors in the city helps to engage the players in a truly immersive experience. The biggest tagline for Dying Light was its introduction to parkour mechanics in a zombie game. Kyle Crane jumps towards another building. A minute in, we see the use of a pole being used to kick someone off the edge of a building, revealing more than just sandbox utilization, but increased use of parkour in-game. While being our first glance, we get more confirmation through the Gameplay Premiere that immediately follows this reveal. In the E3 Announcement Trailer, we see a man sitting atop a traffic pole, turning on a large ultraviolet light connected to it. With Dying Light 2, it seems we’ll be returning to form! In the original Dying Light, we were introduced to makeshift spiked walls, ultraviolet light traps, and, for the more human characters, the ability to influence the infected to attack those around important items and locations, such as supply cashes or loot spots. 8. What in the World Can I Use to Take Them Out?Ī man stands on top of a traffic light, with a bright ultraviolet light shining down. If bashing zeds in the head with an electrocuted sickle with fire attachments wasn’t enough for you, then you haven’t seen anything yet! Though the game will have less potential on the gun aspect of the game, compound bows, crossbows, and other ranged weapons will be making a reappearance, which were additions added to the original with the Bozak Horde DLC in 2016. This is a sick shot of a player fighting a zombie in mid-air,Īs with any game under Techland Studio’s belt, Dying Light 2 continues to enhance and entertain the audience with the gloriously gory combat that made the original shine. Between the two, that’s 20 minutes alone, which means it could take up to an hour and a half just to walk across the map! 9. If there’s one thing to show for its scale, this video showcases the amount of time it would take to walk across only The Slums in Dying Light, and this video shows the amount of time to walk across Old Town. While presenting the game behind closed doors, Smektała revealed that the map size would increase to four times the size of the original game’s two areas. Here's a sneak peek at three separate areas in the map released in the preview.ĭuring the E3 Presentation of Dying Light 2 with Techland Games’ Tymon Smektała, we were given the announcement that the map size would be getting an increase from the moderate scale of Dying Light. So, from fighting to freerunning, here is a list of the 10 most interesting gameplay features we know about in Dying Light 2. Though little information has surfaced on the long-awaited continuation of Dying Light, we do have a good bit of info on what we can anticipate about the game. While slated to release in 2020, no promises have been made on exactly when we’ll be enjoying the thrill of jumping across rooftops in a zombie-infested world again. The highly anticipated sequel to the smash-hit zombie-killing parkour frenzy, Dying Light 2, is still in the works, and Techland Games is keeping quiet about the gameplay, story, and world showcased at E3 last year.
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